More about Starcraft 2

•08,01,09 • 7 Comments

This happened a little while ago, but starcraft 2 was in the top 25 of the most anticipated games in 2009.  It appears that even starcraft 2 will be in expansions because of the delays and each will contain different or more units like Broodwar did. It is expected to take 2 years or so for all the expansions to come out.

Also we have experienced seeing the terran campaign breafing, which is a better result that last time, but still it needs a few things to get fixed up. Kerrigan and Zeratul won’t  be coming out in the battlecruiser breafing place like Raynor will, and that is another thing that blizzard was making.

 

 

 

liberty wings tech screen

We’ve put by far, the most amount of work into the Terrans — the other two campaigns are still in planning and concepting

…Being able to focus on one race for 26 to 30 missions gives us the breathing room to give players meaningful choices…

Also rumored and said by blizzard that a beta might come out. Will it be true?

Q&A 45

•06,11,08 • Leave a Comment

Chat with Devs: After BlizzCon, it has been very exciting to see all the feedback from the fans and pro players about the latest build of StarCraft II. There was lots of noted feedback about both the Colossus and the Nydus Worms. At my most recent meeting with Dustin, we decided to chat about some of the lesser focused on topics, that have undergone quite a few changes since the original StarCraft.

Hallucination 

The first topic was about hallucination, a classic Protoss ability, that honestly did not get that much use in the original StarCraft. To make it more interesting, Dustin explained how the ability has been brought down in tech to the Nullifier. Additionally, hallucination could be used to create units in which the player doesn’t even have prerequisite buildings for. That in itself should be an interesting scare for opposing players, watching 3 Colossi trampling in, only to counter with Corruptors and realize that they were not real. Furthermore, even probes could be hallucinated! Since the amount of hallucinations you get are based on ‘actual’ costs of what they would cost if they were real, you could get 8 probes per hallucination to trick those incoming Reapers. Dark Templars, Observers, and Carriers though were not on the list of units that could be hallucinated since the first two would be quite overpowering to use as an invisible fake scout (soo OP). Carriers too, would just have much too many hit points, as well as become quite a bit over complicated when you deal with how many interceptors they might have.

Hallucination was actually a very important thing in starcraft 1, as when used to hallucinate arbiters to be able to recall in the enemy base. This skill was most of the time ignored, like the Protoss Shield Battery.

 

Hallucinations are good to use in missions against the zerg. You get to scout and kill some scourages.

1. Do enemy Zerg units also get a boost on your Creep? (StarCraft 2 Forums)

 Yes, enemy Zerg units will still get the speed boost when on creep. Currently, the creep shares no affiliation.

 2. Are there abilities that remove creep? (TheWarCenter)

 The 2 ways to push that expanding creep is to kill the burrowed creep tumors, or kill those Queens building them. On another note, the creep no longer damages enemy buildings. Through testing, the ability actually affected players adversely in team games where players allied with Zerg players would end up having their units damaged by their friend’s creep. In 1vs1 matches, the usefulness of this mechanic was hardly ever used, amongst all the new cooler Zerg strategies that have spawned.

3. Does the creep speed boost apply to zerg air? (TheWarCenter)

 No, they do not apply to air units or drones.

 

4. Won’t Reapers, Marauders, Hellions, Siege Tank’s splash damage, and Stimpacks be too powerful against a Zerg player? All of that seems pretty well suited to counter masses of low-hp units, like most Zerg ground units. (StarCraft Legacy)

 As you know, there is still much balance to be done since we have not even entered into a beta phase yet. With that said, there are several counters still to these Terran units, but Zerg players will be forced to adapt with new units and strategies veering away from some of the original StarCraft strategies. For instance, Roaches and Lurkers are excellent counters to Hellions and Reapers. At a later tech, Infestors simply rock massed units such as Marauders with Fungal Infection, causing them to explode when they die. All the new mechanics and abilities will add many new strategies to your bag of tricks.

 

5. Can Allies ‘merge’ their Nydus networks? In other words, can you enter through the Nydus Warren of player A, and exit through the Nydus Worm of player B? (TheWarCenter.net)

 No, allies can’t share Nydus networks between networks, but allied units can enter into another ally’s Nydus network.

 

6. Is the Thor still an anti-air unit? Does it fulfill this role effectively? – Thelorme (Battle.net)

 Yes, it is still an anti-air unit with the longest range against air units of any unit in StarCraft II. Visually, we are moving to give the Thor anti-air missiles that will fire from his shoulders, unleashing a devastating barrage from a remarkable range.

 

I launch new videos site.

•19,07,08 • 13 Comments

I have always enjoyed watching internet/youtube videos so I thought , why dont I edit video game cutscenes and gameplay videos and make trailers or why dont I make How To : tutorials in games. (stratagies mabye)

Achlimist Videos Launched – July 18th 2008

http://www.achlimist.co.nr/

So Subscribe with your youtube account already.

Diablo III Announced!

•28,06,08 • 1 Comment

watch the gameplay video and teaser trailer at www.blizzard.com/diablo3

SHALL TREMBLE.

Two decades have passed since the demonic denizens, Diablo, Mephisto, and Baal, wandered the world of Sanctuary in a vicious rampage to shackle humanity into unholy slavery. Yet for those who battled the Prime Evils directly, the memory fades slowly and the wounds of the soul still burn.

When Deckard Cain returns to the ruins of Tristram’s Cathedral seeking clues to new stirrings of evil, a comet from the heavens strikes the very ground where Diablo once entered the world.  The comet carries a dark omen in its fiery being and it calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells – and even the failing luminaries of the High Heavens itself.

Explore a fully-realized Sanctuary – the living, breathing gothic fantasy world of Diablo III rendered in gorgeous 3D.

Battle the unholy forces of the Burning Hells with all-new character classes like the otherworldly Witch Doctor, or with re-imagined warriors from Diablo’s past: such as the fierce Barbarian.

Rain Hell on your enemies wielding the interactive environment as a weapon: lay cunning traps, turn destructible objects against your foes, and use environmental obstacles to your advantage – all powered by the Havoc physics system.

Experience the intensity of multiplayer Diablo III over an all-new, wickedly-enhanced Battle.net platform with numerous enhancements to make connecting with your friends easier – and cooperative gameplay more fun.

View Game Features

Explore the World of Sanctuary

Eyes Apear Obviously The Lich King.

•27,06,08 • 1 Comment

Lately eyes have appeared and they are no doubt the Lich King’s. But some have noticed the protoss symbol also appears in the corner.

-LINK COMPARISON IMAGE

And it also looks like as the ice clears as does the Snow storm